Just Leave the Room

Winner of the 2022 Confetti Games Technology Game Jam. All the player needs to do is “Just Leave the Room”. A trivial task at first, but the player will soon realize that there is no way out and there is no happy ending. The player must solve puzzles to open the exit door only to have the player seamlessly be turned around and sent back into the room. As the player progresses, they find a time travel device which allows them to time jump to another point in time. In this project, I developed a clever teleport system that turns the player around without them noticing, helping to amplify the bewilderment of the player because they have not managed to leave the room yet.

Tiny Rooms

An environmental design project contained in a five-by-five-meter room. The player can time jump between the 1980s and an undisclosed date in the future. This enables the exploration of a rich environment across a decayed and new time. I challenged myself to add a time travel mechanic because it required the creation of two environments in one. I enjoyed remaking the pristine, uniform models as decayed, overgrown versions by warping, breaking and aging them. This was the first project that Blender truly clicked for me; since this project, I have felt confident in my ever-growing 3D modelling capabilities.