The Descent into Corruption
Portfolio
31 October 2022
The Descent into Corruption is the result of a weeklong project to turn a beloved video game character into a pseudo horror project. The game is corrupted, evolving and alive. The player must pass each stage before facing the final challenge, quitting the game. I recreated most of the mechanics from the original by playing the game, taking notes and planning how they could be efficiently scripted in Unreal Engine’s Blueprint. I have enjoyed looking at other games and pondering how they are programmed. This has led to the amusement of creating my own version with my own code.
My Contributions:










